SSFM / Super Smash Flash: M 9B (featuring Zero)

  • description Description

    Hello, if you're reading this, it's monte. Just here to archive one of my favorite projects I created from 9b. Hope you have a lovely time playing it!


    The biggest, most ambitious, and most successful 9B modpack. Except for 20xx, but that's a story for another day...

    Includes Zero, Melee airdodge, etc

    Mac Download:!y8VFhKoB!VZ1D3Es9OHCH_WcPq-KdPNaieyW38N_KIrhROdIR8IU

    Changes: Bottom of Desc.

    Monte - Lead Programmer, Lead Idea & Design
    Chaos0 - Lead Animator, Programmer, Lead Idea & Design
    KingAtreyu - Lead Spriter, Programmer, Animator
    0137 - Lead Stage Modder, Programmer, Animator
    Ishmael205 - Custom Mega Man sprites, Animator, Custom Marth Shield Breaker Animation
    Micbro - Custom Mega Man base, Programmer
    TheBoyRoy - Programmer, Idea & Design
    SSF2 Announcer - Zero announcer voice
    27 & The One Musaab - Developers; undisclosed
    REDE, oreocackester, Mikey2k90, Bowler - Balance testing

  • speaker_notes Installation

    Download from one of the two DL links, depending on whether you use mac or windows, then simply open up the main exe and start your fun!


    Please note that melee airdodge settings carry over from other 9b playtimes you have on your computer, so if you need to do so, adjust your melee airdodge by going into the rules menu before switching over 9b copies.

  • event_note Changelog

    Engine Change(s):
    Manual Melee Airdodge on/off switch
    Shield Dropping
    Loads mostly .SSFM files now
    Zero is added

    Changed Characters:
    Mario, Mega Man, Link, Peach, Zero, Donkey Kong, Lloyd, Fox, Ness, Pikachu, Zelda, Sheik, Meta Knight, Captain Falcon, Jigglypuff, Marth, Sora, Ichigo, Naruto

    Various Palettes Changed

    Changed Stages: Silph Co & Bowsers Castle, Aesthetic Changes: FD

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