Jotaro Kujo for SSF2
- April 4, 2019 at 2:01 am #162649KIngAtreyuParticipant
Jotaro Kujo from “Jojo’s Bizzare adventure”.
Jotaro is the main character in the manga. His foe is DIO.
Star Platinum is called a “Stand” in the manga and it’s another part of of Jotaro.
Sprites From JUS
added original customed sprites.
Side Special: Kakyoin’s Emerald splash causes 8% damage, and Avdol’s CFHS causes 10% damage.
Up Special: no damage
Down Special: Causes 8% damage.
Forward Smash: 10% Full charged: 20%
Up Smash: 10% Full Charged: 18%
Down Smash: 10% Full charged:19%
Neutral air- 8%
Up air- 9%
Forward air- 8%
Back air- 9%
Down air- 8%
Forward tilt- 8%
Dash attack- 12%
Final Smash- No damage itself.
Get-up attack- 9%
Ledge attack- 8%
Back double jump-
Neutral Special: ORAORAORAORA
Will be punching while holding down Special button on the ground.
When up is pressed while holding down Special button, it will start punching the air until the player lets go. color]
Summoning star Platinum- loop
play this near Jotaro- (do not mirror)
oraora ground start-
transition to upper oraora-
In air, he will be able to oraora for 3 loops of animation, and the motion would end compulsory. Each punch has 2% damage.
summon air- loop
air oraora start-
Side Special: Emerald Splash/Cross Fire Hurricane Special
Kakyoin or Avdol appears randomly and shoots their attack.
Cross Fire Hurricane Special (aka CFHS)
Jotaro floats in air while summoning Kakyoin and Avdol.
Up Special: Iggy The Fool
The Fool grabs Jotaro and flys him upward. Moves up with slow left and right movement and takes him up about 6 sec. The speed will be same as ROB’s up special.
Down Special: Last Shot
Polnareff apeears with Silver Chariot and shoots his sword speedy.
When the sword hits an apponent, it disappears.
When it hits a wall/ground, it rebounds and goes toward another direction.
hitting 5 walls/grounds will make the sword disappear compulsory.
when hitting wall
Jotaro floats in air while summoning Polnarleff.
Back air- Throws Iggy back Iggy thrown- iggy hit opponent
Grab: Joseph appears and grabs, than pulls opponents to Jotaro.
Works like Joseph pulls→Jotaro grabs
When summoning grab-
Jotaro grab miss-
Final Smash: Star Platinum The World
Star Platinum appears and stops the time for 10 seconds. While the time is stopped, nothing but the player is able to move. BG musics, Opponents, Items, Assist trophies, Pokemons, gimmics in stages, and backgrounds stays in place where they were before the time stopped.
Jotaro is able to attack opponents, but the opponents will not be flown away by the attack until the FS ends.
While using the FS, Jotaro is unable to use side, up, down special, and back air(since other characters are in the move.). But while the FS is used, the neutral special has 3 times the damage than used regularly.
When the player uses grab while the FS, Joseph won’t appear and pull the opponent, but Jotaro will be able to grab by himself.
After the FS ends, everything will start to move and the attacked opponents will get knocked back.
Play this behind Jotaro from the 10th frame, half transparent. Make it large until it surrounds the whole screen.Spoiler:
Image of Jotaro using FSSpoiler:
Shield Break (Dizzy)-
Hurt 1 (Hit)-
Hurt 2 (Sent Flying)-
Hurt 3 (Dead)-
Hurt 4 (Getting back up)-
Ledge attack- effect-
Fire Flower Hold-
Walk While Using Item-
Hold heavy object-
Walk w/heavy object-
Ride down ladder-
Super Spicy Curry-
Electric Hit- or
Win- loop(do not mirror)
Attack effect-(do not mirror)
Hangs on The fool
Kirby Ability- Fighter Kirby
Voices/Sound Effects/Win Theme
This was taken from the old SSF2 Expansion Forums to make it easier for us to access it.
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